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- Hooked
Hooked
By Nir Eyal and Ryan Hoover
Welcome, Fellow Travelers
Todays Book
Hooked
By Nir Eyal and Ryan Hoover
Summary Snapshot
Hooked by Nir Eyal and Ryan Hoover presents a framework for creating habit-forming products. The authors describe a 4-step "Hooked" model: Trigger, Action, Variable Reward, and Investment. This cycle drives users to engage repeatedly with products. The book outlines how to design products that naturally embed into users' lives, increasing user engagement and retention, and offers practical advice for businesses looking to build products that become indispensable to their users.
“Dive deeper in 30: See if this book clicks with you in our key takeaways.”
The Importance of Habit-Forming Products: Habit-forming products are designed to prompt automatic behaviors without users having to think. Once a product becomes part of a user’s routine, it drives long-term engagement, increasing both the customer’s lifetime value and organic growth through word-of-mouth.
The Four-Step Hooked Model: The model consists of four key stages: Trigger, Action, Variable Reward, and Investment. These stages create a feedback loop that encourages users to return to the product again and again, making the behavior habitual.
Triggers: External and Internal: Triggers initiate a user’s interaction with the product. External triggers are cues from the environment, such as notifications, while internal triggers are tied to emotions and psychological needs, like boredom or loneliness, which compel users to seek out the product.
External Triggers: These are cues in the environment that tell the user what to do next. Examples include notifications, advertisements, and recommendations. Effective use of external triggers prompts users to take action, which is the first step in the Hooked cycle.
Internal Triggers: As users interact with the product more, the external triggers begin to fade, and internal triggers take over. These are psychological cues tied to emotional states, such as seeking connection (Facebook) or relief from boredom (Instagram).
The Action Step: The action is the behavior users perform in anticipation of a reward. The more effortless and easy the action is, the more likely users are to engage with the product repeatedly. The simpler the action, the more habitual it becomes.
Motivation and Ability: For users to take action, there needs to be sufficient motivation, ability, and a trigger. The more motivated the user and the easier it is for them to perform the action, the more likely they are to engage with the product.
Simplifying the Action: To make the product more engaging, the steps to complete an action should be as simple as possible. The fewer mental and physical obstacles, the easier it is for users to take the desired actions and form habits.
Variable Rewards: Humans are wired to crave unpredictability. Variable rewards are unpredictable, which is why they’re more engaging. Rewards that vary in terms of magnitude or timing (like gambling) release dopamine, which strengthens the habit loop.
Types of Variable Rewards: There are three types: Rewards of the Tribe (social validation), Rewards of the Hunt (pursuit of goals like money or information), and Rewards of the Self (self-mastery and completion). These cater to different human desires and motivate various user behaviors.
Rewards of the Tribe: These rewards come from social interactions and validation. Social media platforms use this by providing likes, comments, and shares. People crave approval and connection, which makes them return to platforms that offer these social rewards.
Rewards of the Hunt: These rewards involve the pursuit of valuable outcomes, such as information, food, or money. Social networks like Twitter or Pinterest provide this reward by keeping users engaged with continuous streams of novel content and discovery.
Rewards of the Self: Mastery and personal achievement drive this reward type. Platforms like StackOverflow or fitness apps use this to allow users to conquer challenges and build skills, which reinforces continued use as users aim for higher levels of accomplishment.
The Power of Unpredictability: Variable rewards that are unpredictable generate more powerful cravings than fixed rewards. When users cannot predict the exact outcome or timing of the reward, the uncertainty drives engagement and reinforces the habit.
Investment: Users invest time, effort, data, or social capital into a product. This investment makes the product more valuable to the user and creates a barrier to leaving the product. The more users invest, the more likely they are to return, as they feel the product is worth more.
The IKEA Effect: When users invest effort into a product, they value it more. This psychological principle explains why people value things they’ve created or customized. Users feel more attached to the product When they add their personal touch, whether through data input or content creation.
Consistency Bias: People tend to align future actions with previous behaviors. When users make an investment, such as curating content or contributing data, they are more likely to continue using the product to maintain consistency.
Cognitive Dissonance: If users invest time or resources into a product, they justify their decision by valuing it more, even if they wouldn’t initially have chosen it. This drives users to continue using the product to resolve the cognitive dissonance.
User Investment and Engagement: By encouraging users to invest, products create a virtuous cycle in which users are more likely to engage with the product in the future. The investment could be in creating content, contributing data, or developing a reputation.
Personalization: Personalizing the user experience through investments, such as curating content or customizing preferences, makes the product more relevant to the individual. This increases engagement by aligning the product with the user's unique desires and needs.
Building Habit Loops: By combining triggers, actions, rewards, and investments, habit loops are created that keep users engaged. The more frequently a user completes the cycle, the more ingrained the habit becomes, leading to higher retention rates.
Long-Term Engagement: The combination of variable rewards and user investment ensures long-term engagement. Over time, users become reliant on the product to satisfy their needs, making them more likely to keep returning.
Flywheel Effect: The more users engage with a product, the more valuable it becomes, which in turn encourages more engagement. This creates a flywheel effect in which the product continuously gains value through use and grows in popularity.
Reducing Friction: Reducing friction in the user experience makes it easier for users to take action and engage with the product. Streamlining the process minimizes obstacles that could hinder habitual behavior.
The Role of Notifications: Notifications act as external triggers, reminding users to engage with the product. Effective notifications are timely, relevant, and non-intrusive, providing the right information at the right moment to prompt user action.
Identifying User Pain Points: To design habit-forming products, you must first identify the emotional or psychological pain points your product solves. By addressing these issues, you can design a product that users will turn to repeatedly to relieve these negative feelings.
Ethical Product Design: While habit-forming products can be highly profitable, designers must consider the ethical implications of manipulating user behavior. Building products that genuinely benefit users without exploiting their time or emotions is crucial for long-term success.
Habits as a Competitive Moat: Users are less likely to switch to competitors once a habit is formed. Products that form strong habits become indispensable, providing a competitive advantage that makes it difficult for rivals to lure customers away.
Behavioral Design and User Retention: Behavioral design focuses on understanding and leveraging psychological triggers to retain users. By continuously refining the product’s habit-forming loops, companies can improve user retention and create products that users return to repeatedly.
Testing for Habit Formation: Test with real users to ensure your product is habit-forming. Measure how often users engage with the product, identify key pain points, and tweak the habit loop to maximize engagement and long-term retention.
What’s Next?
To create products that form lasting habits, start by identifying the emotional needs your product addresses. Then, design triggers, simplify actions, offer variable rewards, and encourage user investment. Finally, continuously test and iterate to improve the habit loop, ensuring that your product becomes an indispensable part of your users’ lives.
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